Pathfinder 2nd Edition

"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Kineticist fresh produce be like...
https://youtu.be/Dz2Lt8dber8?t=9

When you find a better NPC companion...SUPPORT ON PATREON - [http://bit.ly/VLDLpatreonDISCORD](http://bit.ly/VLDLpatreonDISCORD) - [http://bit.ly/VLDLdiscordFACEBOOK](http://bit.ly/VLDLdiscordFACEBOOK): [http://bit.ly/VLDLfacebookT](http://bit.ly/VLDLfacebookT)...

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Rage of elements on AoN.
https://2e.aonprd.com/Classes.aspx?ID=23

OMG! Im subscribed but someone missed the posts about rage of the elements and had no idea it was out. They need a way to like raise the importance of some subs.

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
I've gotten my rage of elements pdf, ask me all your burning questions

Yes the pun was intended

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Pathfinder 2nd Edition Moondog 1y ago 100%
What are some good items and feats to take if I really want to lean into using scrolls as a Thaumaterge? I know of the Scroll Cases and look forward to buying one of those. I like the Caster's targe b

What are some good items and feats to take if I really want to lean into using scrolls as a Thaumaterge? I know of the Scroll Cases and look forward to buying one of those. I like the Caster's targe but I'd rather focus on my implement without spending more feats to hold that and a shield. [\#pathfinder2e](https://kbin.social/tag/pathfinder2e)

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Alright trying out this Kbin thing. Lets see how I do. Considering I was using Boost for Reddit not sure how long stuff will go on.

Alright trying out this Kbin thing. Lets see how I do. Considering I was using Boost for Reddit not sure how long stuff will go on. The 11th episode of the Tabletop Travel Guide is out! This week the guides continue their discussion of Cheliax, after House Thrune rose to power! Join us as we talk about the aftermath of a civil war, the effect Diabolism has on the Chelish people, and Hellknights! If you're into lore podcasts while painting or planning, give us a shot. We're a pretty okay group to listen to for 45 minutes. Safe Travels! Ryan, Tyler and Sam! [Apple Podcasts](https://podcasts.apple.com/us/podcast/tabletop-travel-guide/id1673603208) - [Spotify](https://open.spotify.com/show/4kLeRFt8EKamiSLYhdfuH8) - [Youtube](https://www.youtube.com/channel/UCxTvW0UY_7WtXf0FCPEPOWg) - [Website](https://www.tabletoptravelguide.com/) [\#pathfinder2e](https://kbin.social/tag/pathfinder2e)

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
I am so unbelievably excited for Rage of Elements

It just feels like it was a book made specifically with me in mind. Elementarism has always always been my favorite fantasy archetype. Benders in Avatar, adepts in Golden Sun, the dragoon spirits in legend of dragoon. In superhero games I always gravitate towards options that let me control the elements in some way. Now here comes this book, bringing my favorite class from first edition into the best game system I've ever played and it's packed to the gills with elemental goodness. Elemental instinct for barbarians, presumably elemental eidolon in the elemental allies section. Archetypes, spells, monsters. Two entire planes worth of elemental goodness, all at a level of quality that I can easily put my trust into paizo to provide. It's like all my childhood fantasies at the exact same time and I am here for it. My backup character right now is a playtest kineticist so I can't wait to rebuild him using the finished class!

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
What are your tipps regarding running an adventure part?

Since the topic adventure paths came up here recently I thougt I'd ask y'all what your best advice is when it comes to running them. The thing I learned was read the whole thing. Best is if you manage to do this before the first session so you can help your players engeneer their background story along the adventure path.

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Need: Adventure Involving Counterfeit Currency

I need an adventure that involves a party investigating a local scam where counterfeit currency has been circulated into the local economy. Is there anything published that covers this theme?

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
DMs, when did some monsters abilities really play out the way they were supposed to?

For example yesterday my level 7 group, which was already weakened after the had to retreat fought against two naunets. First the naunets used dimension door to get to the fleeing party. Then they used their solid fog to impede the parties retreat which allowed them to down the parties rogue and cleric. When the parties sorcerer tried to escape, one of them used his tail attack to grapple him. In the end he managed to free himself and lure the naunets away so the barbarian could pick up the rogue and the cleric. But it was a very close call and the naunets definitvely managed to show what they've got.

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
List of APs

*I should note that I was cleaning up my reddit account (read: deleting all my comments before deleting the account) and found this from a bit ago. Thought I'd preserve it for posterity* [Age of Ashes](https://paizo.com/store/pathfinder/adventures/adventurePath/ageOfAshes) is a level 1 - 20 adventure path dealing with a threat uncovered hiding under a keep the players take over. It travels all over the inner sea region, so you have a nice variety of settings. It does have some balance issues in books 1 and 2 but if you decide to run it it's easy to fix them. I ran this and it was quite fun, especially the last 3 books are excellent. [Extinction Curse](https://paizo.com/store/pathfinder/adventures/adventurePath/extinctioncurse) is a level 1 - 20 adventure path. The party plays a group of circus performers who get drawn into an organized threat to the isle of Kortos. It struggles to keep the circus theme relevant and has some real balance issues. I'm enjoying it as a player but I think there are better APs. [Agents of Edgewatch](https://paizo.com/store/pathfinder/adventures/adventurePath/agentsOfEdgewatch) is a level 1 - 20 adventure path. The party plays members of the Edgewatch, the city guard for Absalom. They have to track down serial killers and conspirators. This one has some rough spots not just on balance but also in terms of content. [Abomination Vaults](https://paizo.com/store/pathfinder/adventures/adventurePath/abominationVaults) is a level 1-10 adventure path, and is the most recommended adventure for new groups. It takes place in the same town as the Beginner Box so you can easily run both and there is even some threads of connectivity between the two. It's a megadungeon, but that doesn't mean it's just kick in the door and fight. A motivated party can peacefully resolve many encounters as they delve deeper under the lighthouse to figure out what is causing the mysterious light to emanate from it after 500 years. [Fists of the Ruby Phoenix](https://paizo.com/store/pathfinder/adventures/adventurePath/fistsOfTheRubyPhoenix) is a level 11-20 adventure path. Would not recommend for new players as starting at level 11 would be overwhelming. This is a fighting tournament adventure. It goes some wild places as teams of fighters are dropped on an island to duke it out for the chance to enter the tournament proper. Very fun, and some of the cooler set pieces in any adventure, works alright as a follow up to Abomination Vaults or other 1-10 APs as the party's exploits would be likely to have earned them an invite to the tournament. [Strength of Thousands](https://paizo.com/store/pathfinder/adventures/adventurePath/strengthOfThousands) is a level 1-20 adventure path. The game takes place over decades as the party starts as students in the Magaambya academy. Everyone is a spellcaster of as least some kind, and gets some extra abilities to allow any class to have some spells to cast. Very role play heavy and extremely well done. [Quest for the Frozen Flame](https://paizo.com/store/pathfinder/adventures/adventurePath/questForTheFrozenFlame) is a level 1-10 adventure path. The party is from the Broken Tusk tribe, wandering the frozen tundra searching for something that was taken from them. It's a wilderness survival AP that has a heavy emphasis on exploration. [Outlaw of Alkenstar](https://paizo.com/store/pathfinder/adventures/adventurePath/outlawsOfAlkenstar) is a level 1-10 adventure path. You play outlaws in the clockwork and steam powered city of Alkenstar, setting up a plan to get back on the real villains here. [Blood Lords](https://paizo.com/store/pathfinder/adventures/adventurePath/bloodLords) is a level 1-20 adventure path. The party plays wannabe "blood lords", officials in the undead court of Geb. This is an evil or at best lawful neutral AP, good characters need not apply. It oozes gothic horror from every pore. Players can easily fit in as undead characters like a ghoul, skeleton, or mummy, but living characters work here too. [Gatewalkers](https://paizo.com/store/pathfinder/adventures/adventurePath/gatewalkers) is a level 1-10 adventure path. The party is a group investigating why they all lost their memories of the moment they stepped through a teleportation gate, and their newfound connections to strange powers. It is a really fun start to an adventure path, one of the stronger Paizo has written and I think it will be seen as one of the better adventures Paizo has written. [Kingmaker](https://paizo.com/store/pathfinder/adventures/adventurePath/kingmakerap) is a level 1-20 adventure path that was converted from 1e officially by Paizo and Legendary Games. It is a rewrite of the 1e AP by including content from the Owlcat video game. It's about the party being given a charter to explore and claim an untamed land for themselves. It's fun, I ran it twice in 1e, though kingdom management got tedious after a while for my groups. Others have really enjoyed that aspect though. [Stolen Fate](https://paizo.com/store/pathfinder/adventures/adventurePath/stolenfate) is a level 11-20 adventure path. Not even destiny itself is safe when powerful forces seek to seize control of the future, and now it falls to a band of heroes selected by the power of a magical Harrow deck to step in and ensure that fate is not stolen from the world! Already noteworthy in their own right, this new band of adventurers finds themselves quickly swept up in a race to gather and control the scattered cards of a powerful, mysterious artifact tied to the destinies of all who live on Golarion. It’s a race that must be won, for to lose means all possible futures fade save for one—a stolen fate meant to bring power to a very select few and leave the rest of reality in ruin!

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Favorite Pathfinder 2e AP?

Do folks have a favorite adventure path here? I'm running Gatewalkers as a first time pf2e GM, and it has its ups and downs. Curious to hear any favorites

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"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPA
Pathfinder 2e Remaster Changes - what do you think? - Beehaw
https://beehaw.org/post/428724

There’s some really interesting changes coming for 2e! Bards have full martial proficiency, clerics can f finally get heavy armor from within their class, wizard schools of magic are gone… Then of course the big named news, like the replacement of dragons with the magic traditions (arcane/nature/religion/occult), and the completed removal of alignment. Are other people as excited as I am?

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