"Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTR
True Gaming 9mo ago
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I need game suggestions for "non gamer" SO with some unusual preferences
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKA
    Katsono
    9mo ago 100%

    I've had a similar experience with my wife on Dark Souls. I tried making her play multiple games that are considered as accessible and beginner friendly, she didn't really enjoy them. Then I suggested she tries Dark Souls to get some laughs... surprisingly she got hooked.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTR
    True Gaming 1y ago
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    Why don't we have AAA Puzzle Games?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKA
    Katsono
    1y ago 0%

    What is BOTW if not an amplified puzzle game? The core mechanic aside from the open world is literally to enter small isolated puzzles and to solve them. Zelda in general is heavily reliant on puzzles, are they not puzzle games? What about detective games and point and click games like Myst, Monkey Island, what are they?

    There are many mobile games like Candy Crush or Angry bird.

    To which I answer, can’t we kill stuff in puzzle games?

    So essentially something like Thief or Dishonored where you need to find a path in a level?

    I believe you're being very reductive by saying we don't have AAA puzzle games. Yes we don't have AAA tetris-like because they don't need ultra HD graphics or first person viewpoint and therefore they have some limits, but puzzles have definitely been incorporated in many games.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTR
    True Gaming 1y ago
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    Hello truegamers
    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTR
    True Gaming 1y ago
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    What unique mechanics have you seen lately that “made the game”?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearKA
    Katsono
    1y ago 100%

    Speaking of time mechanics, Touhou Luna Nights is a pretty short metroidvania where you play as a character that can stop time and they really nailed the time stop mechanic. You can use it to avoid the very difficult to dodge attacks from the bosses and they're an essential strategy to counter some of the attacks, what's more they allow you to launch a lot of daggers which will only hit when you restart time and that is very satisfying to do. The plateforming also benefited from it, with things such as moving platforms to freeze or climbing on top of the daggers you launch yourself after stopping time.

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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTR
    True Gaming Katsono 1y ago 100%
    Hello

    Hello [\#truegaming](https://kbin.social/tag/truegaming)

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