ProtokSt 4w ago • 100%
Where did those black chicken and black wolf come from?
ProtokSt 1mo ago • 100%
Practical, well optimized base.
ProtokSt 1mo ago • 100%
What is this animal with purple fur? Which mod from?
ProtokSt 1mo ago • 100%
I like this style. The mase pattern and color combination and incorrect geometric contours of the base.
ProtokSt 2mo ago • 100%
I like your visual styling of garden. And car is fun.
ProtokSt 2mo ago • 100%
My spiral base concept has similar pet treatment - outer fields around inner base.
Aint your wargs feel starving sometimes? I have this issue with 12+ wargs.
ProtokSt 2mo ago • 100%
Whats that orange suits near Anima Tree?
ProtokSt 2mo ago • 100%
Oval is a rare geometric shape for a base. Beautiful. What is your base's energy consumption/production?
ProtokSt 2mo ago • 100%
Do your pet pigs eat from the paste dispenser themselves?
ProtokSt 2mo ago • 100%
Say no more, Inqusitor Torquemada going to vist to check loyalti of that monastery.
ProtokSt 2mo ago • 100%
best rimworld monastery I have ever seen
ProtokSt 2mo ago • 100%
This time I decided to exclude several events similar to those shown earlier. Such as events in caravans. But now, in the end, I understand that they could also be filmed and included in the video.
Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. On Third Year we had only Mechanoids as raiding enemies. More then 12 mech events invade our colony.
ProtokSt 2mo ago • 100%
Great work!
It hard to bear it! It is a glitter world base! Such a beautiful geometry! Auh, my eyes! We need to send our bad asses there: toxic-pigskin-vampire-huskars. To make breakfast together of course.
ProtokSt 2mo ago • 100%
Year 3 events video: https://www.youtube.com/watch?v=TG4XzZ6W84g And timelapse of 180 days: https://www.youtube.com/watch?v=Rsz8zHoSAcw
ProtokSt 2mo ago • 100%
Continuing our colony timelapse, 3rd Year is ready. We removed the ineffective killbox, put in more canopy-roof for toxic fallout event, prolonged the tail of the spiral closer to the edge of the map. And we would have reached the edge of the map if not for several breacher raids in a row. https://youtu.be/Rsz8zHoSAcw
Continuing our colony timelapse, 3rd Year is ready. We removed the ineffective killbox, put in more canopy-roof for toxic fallout event, prolonged the tail of the spiral closer to the edge of the map. And we would have reached the edge of the map if not for several breacher raids in a row.
ProtokSt 3mo ago • 100%
Hmm.. I should make more observations of sappers. Thanks
About that turret. I thought that collision mechanic work only if turret is surrounded by doors. And it works for me 99%.
Can you share the save file with this base?
ProtokSt 3mo ago • 100%
I like this blind tunnel around the base in the mountain.
А почему турель на входе в базу окружена стеной?
upd
Why is the turret at the entrance to the base surrounded by a wall?
that was a terrible missclick, sorry
ProtokSt 3mo ago • 100%
Continuing our colony events with this video of Year 2. Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.
Continuing our colony events with this video of Year 2. Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.
ProtokSt 3mo ago • 100%
resembles me a temple
ProtokSt 3mo ago • 100%
I like those cotton graves =) And round froms too
I play non-square maps usually, and I got a permission to post this one. In memorize my colony and it's story I made: [a timelapse with music](https://youtu.be/sB1l5V4xh14) [and events variants](https://youtu.be/wwG-A25sBKQ) For starting of the colony I switched off all DLCs and made a list of mods with only UI and mechanics improvements without new objects. Later I will switch on additional content to improve base and gameplay. Map Size: 384x216 Seed: ангкоркита Tile: 44577 27 Pawns and lots of animals Tropical Forest with adjacent tiles extras Thank you for your attention