SurvivalMariner 1mo ago • 100%
You're in the UK? Lol
SurvivalMariner 1mo ago • 100%
Someone got on with Skate? I loved THPS but when I tried Skate it was dull and boring. Probably managed 10 mins then never played again.
SurvivalMariner 4mo ago • 66%
I tend to use less powerful bows or weaker pals to weaken, call back your pal when most work has been done and use better balls for stronger pals.
SurvivalMariner 4mo ago • 100%
Looked forward to it. Taking their jolly time, but I'm sure it'll be awesome.
SurvivalMariner 4mo ago • 100%
Looks good.
I really like OpenSuse, but the setup and configuration wasn't easy or straightforward. Manjaro had a superior way to setup partition for example. If they make this process smooth, it would really help folk experience a great OS that just works and is up to date.
SurvivalMariner 4mo ago • 70%
<mint just works, y'all jokes>
SurvivalMariner 4mo ago • 100%
The community centre can be a really interesting place.
Going to the mines can also be quite rewarding.
SurvivalMariner 4mo ago • 100%
Worth removing the full stop as it messes with the second URL.
SurvivalMariner 4mo ago • 100%
It is the same, but I appreciate it may not seen that way. It is to do with how it is designed. If you cut a tree block, leaves around it are converted to orphans. Orphans decay.
Historically all leaf would consider decaying and performance wise in leafy areas, it was horrific, so it was changed to this. It seems the leafs aren't correctly orphaned when the tree was cut. If you press debug (f5), you can see the technical name of the node you're pointing at. If you cut tree, it changes to the leafname_orphan. These can decay. My assumption is the ones not decaying were not orphaned and won't have orphan in their technical name.
SurvivalMariner 4mo ago • 100%
We have a bug for this but it hasn't been picked up yet. The project is made by volunteers so can never guarantee what and when someone will work on something.
SurvivalMariner 4mo ago • 100%
There is a PR open to decrease the aggressiveness of the fire burn. I will forward this to the dev who is working on this so they can take these points into consideration.
Thanks for raising the issue.
SurvivalMariner 5mo ago • 100%
Beware. The Stalker is somewhat more dangerous and camoflages!
Have fun :)
Good fun. Worth checking out!
SurvivalMariner 6mo ago • 84%
I use Linux, so not Nvidia. AMD is great. Good power for the money.
SurvivalMariner 6mo ago • 100%
But then they couldn't trick consumers into voting for them. There isn't enough rich people to win so they have to trick people into thinking they are working in their interests.
SurvivalMariner 6mo ago • 100%
No. It is a conservative government funded by businesses. They represent them. This was a political way of saying "no" while trying to look like they give a shit.
SurvivalMariner 6mo ago • 100%
I'll be honest, and sorry in advance, but it'll help you more. Your cynicism is probably the thing getting in the way. I understand it's rough and not fun, but you've got to avoid it grinding you down.
You need to give yourself reasons to stand out. Making a half baked unfinished engine that no one uses isn't as impresive as improving an existing one that people use. Greenfield projects are rare and you probably not going to get that as a first role. So you need to prove to employers you can take legacy code, learn it, understand it, improve it and get it live. Demonstrating you have the capability to do that on a FOSS project demonstrates you may be able to do that on an in-house engine. You also learn from the code others write. Why did they do it this way? Is it better? What are the pros and cons? Degrees differentiate, yes, but a green person out of uni vs someone who has proven they can do a similar job, you have an advantage. Plus, 5 PRS is probably easier than a new engine. Making one from scratch cannot hurt, but it doesn't prove everything they need to know. Businesses hire because they have a problem and need someone competent to solve that problem. Tick those boxes and remove the risk and you have reasonable chances.
If you only demonstrate you're not comfortable going out of your comfort zone and getting your hands dirty, you are not helping yourself.
So give them reasons to hire you, give yourself a chance, and keep applying. Give yourself a 2% chance, apply to 50 jobs, give yourself a 10% chance, apply for 10, but always go over the odds.
Remember, industry is rough right now. A lot of experienced proven folk got let go in last year. Might need to improve your odds and bide your time.
SurvivalMariner 6mo ago • 100%
They could maybe hire some testers. If you're removing beach properties, maybe test games that have beach properties. I have no idea how this falls through the gaps.
SurvivalMariner 6mo ago • 100%
Maybe I got this wrong, how would you pronounce it?
SurvivalMariner 6mo ago • 66%
Depends really. I say it this way, but talked to a Spanish speaker who said it was Lee-bree.
SurvivalMariner 6mo ago • 100%
Stress can be for a few days or weeks or months. Burnout is a months and years thing. It's the result of chronic stress. You can just get a mental block and cannot even touch or look at something. It may make you unable to do the work you once did. The mind can shut down for self preservation. Even after years of recovery you may not be the same person.
cross-posted from: https://lemmy.today/post/9316655 > > [...] the large margin by which the name VoxeLibre won the voting on Discord [...] The new name of this project will be > VoxeLibre
A great game, and a massive patch list. Could be good fun for a returning player, or new players. For those that haven't tried this game, it's very addictive and very fun. I've got 150+ hours on it, and I'm not done yet. Good fun as multiplayer too!
The game probably needs no introduction, but hey, a story generator sim colony type game. Bizarre and lots of fun. Whether it's getting attacked by pirates, or angry rats, fighting infections or drug addictions to save your colonists. I feel a little part of me dies every time I lose a colonist. Intense. I'm 83 hours in, and barely getting started. It's wonderful. Have you played RimWorld? How long for? Any interesting stories? (the steam reviews are a gold mine for this)
cross-posted from: https://lemm.ee/post/26410680 Absolute bargain price if you ask me. Played over 250 hours of Valheim. A great immersive game, and at this price, a bit too good to say no to if you haven't tried it. A survival must play. Highly recommend.
Absolute bargain price if you ask me. Played over 250 hours of Valheim. A great immersive game, and at this price, a bit too good to say no to if you haven't tried it. Highly recommend.
I absolutely love this game, and the music always makes me smile. The main tune is one of the best game songs I know :). To oversimplify, it's Theme Hospital for adults. Complex, serious, and some times stressful when you have a collapsed patient. I end up favouriting my collapsed patients as I really need to know they get better and make it out ok. I have 70+ hours play time from this. Really well made game. Needs more love. Have you played it? What did you think?
Sharing this because it's a game I've played and enjoyed. Multiplayer isn't there and local co-op is buggy, but pretty fun for single player. Stardewesque, but all about managing your own tavern.
From the album Time Bomb (2001)
Obviously it's a very hyped up game, and I was apprehensive posting this as they have sufficient marketing behind them already. It's meme'd as "Pokemon with Guns", but at its core is a very heavy survival play style. Have you tried it? How many hours in are you? If you have, what do you think? How does it stack up against other survival games for you? My view is in the comments... Edit: First 2 votes are downvotes and into minus immediately? I get you may not like the hype. Say it, but this is to also stimulate debate and build this community. We're off the lemm.ee first page and any downvote is just going to contribute to keeping this community buried when it needs a little oxygen. Do we really want another dead small community? It's also an opportunity to bring folk into survival games...
Hi. I'd like to revive and take over this community. Could you also please remove the original admin? It's a 4 year old account and I cannot see any post or comment at all, so a dead account. Thanks. Community info: !indiegames@lemmy.ml c/indiegames A post of mine: https://lemmy.ml/post/10826569 (Maybe this is the best link?) https://lemm.ee/post/21463115
I mean, we've all seen some hype around recently about games in the genre, and I wanted to share this because it's awesome. Been playing it recently, and it definitely scratches that Pokemon itch, while being unique in its own right. Made with a lot of love, and also on Godot. What's not to like?! Have you played it? What do you think?
A place for fans of survival games to discuss games and what they enjoy etc. or specific things about the games in the genre. Whether you love Minecraft, Valheim, Project Zomboid, Subnautica or another. There is plenty to talk about. Come along, subscribe, and join in! [Survival Games@lemm.ee](/c/survivalgames@lemm.ee) Edit: !survivalgames@lemm.ee for a better link across instances (thanks InEnduringGrowStrong@sh.itjust.works)
I have created the community and advertised it in new communities. It would be good to get a logo for the sub if anyone has one. Maybe an axe or a campfire or something. If you have a link to a survival game sub, we can add that in to the community description to make it easier for survival fans to find the communities they care about. Hopefully this will start as a campfire community so we can get together, discuss and build a great corner here in Lemmy. Feel free to kick off discussion, talk about a specific game, what you're playing now, or even ask questions about a specific game, and hopefully folks here may know the answers.
A place for fans of survival games to discuss games and what they enjoy etc. or specific things about the games in the genre. Whether you love Minecraft, Valheim, Project Zomboid, Subnautica or another. There is plenty to talk about. Come along, subscribe, and join in! [Survival Games@lemm.ee](/c/survivalgames@lemm.ee)
What features in survival games do you really love, and which do you really hate? Is there a meta you really get annoyed by that every game seems to copy? What is something unique or cool in a game that really added something great? I'll start. For me, the most annoying thing is the grindyness at times. First it's mine 2, then 10, then 30, then 50. It seems the only way survival games can make things harder at times is to increase resource cost.
Hey all. What's your favourite survival games? For me, Project Zomboid, but I have a soft spot for Valheim and Minecraft.