Bonelab Will Add Inside-Out Body Tracking On Quest 3 & 3S
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    fer0n
    5d ago 100%

    I guess it mostly means elbows. I’ve also heard that upper body tracking could be used for something like walking direction, but afaik not a single game is actually using that (there’s 3 or 4 games that use upper body tracking at all).

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  • www.uploadvr.com

    > Stress Level Zero's Brandon J Laatsch [described](https://x.com/BrandonJLa?ref=uploadvr.com) inside-out body tracking as "the most game changing feature of VR hardware since tracked controllers in 2016", and said "Other hardware players either need to step up and develop it or concede the space to those who do because it will create an insurmountable divide." […] > > IOBT shipped in December. However, almost a year later it's still only used by a tiny handful of standalone apps, including Swordsman VR, Drunkn Bar Fight, XRWorkout, and FastHands. In fact [Meta's own new avatar system](https://www.uploadvr.com/new-meta-avatars-out-now/) doesn't even use IOBT.

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    www.uploadvr.com

    > But until [recently](https://www.uploadvr.com/meta-spatial-sdk/), the only way to build XR apps for Meta's headsets was with a game engine, such as Unity or Unreal, and Meta didn't provide any kind of UI framework for either. This is why many apps on your iPhone use the system design language, while every app on Quest, even the most basic experiences, the UI feels completely different, often custom-made by the developer or imported from the Unity Asset Store. > > Meta has finally released a solution to this. It's called the Horizon OS UI Set, part of v69 of the Meta XR Interaction SDK for Unity, and provides Unity developers with the components to build interfaces that feel cohesive with Horizon OS.

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    www.uploadvr.com

    > The selloff came just weeks after Shiftall [announced a new headset](https://www.uploadvr.com/shiftall-meganex-superlight-announced/), MeganeX superlight, after failing to deliver the original MeganeX it teased in 2022 and said it would ship in 2023. > > And as unbelievable as it may sound, Shiftall is doing it again. It won't actually be shipping the MeganeX superlight it announced earlier this year, and instead opened preorders for a new "MeganeX superlight 8K".

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    www.uploadvr.com

    > We've seen free apps like Rec Room achieve a large install base outside VR, but Walkabout Mini Golf may be one of the first to make the leap from VR to iPhone as a paid app featuring private rooms for multiplayer connecting to all major VR headsets.

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    Orion Drift Invites You To Driftball In Gameplay Trailer
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    fer0n
    2w ago 100%

    Super excited for the full release. It’ll be flooded by 5 year olds, but as I understand it they plan on having custom stations and a level editor. I wouldn’t be shocked if this ends up being more popular than gorilla tag, with a more active competitive scene than Echo VR. But we‘ll have to wait and see.

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  • www.roadtovr.com

    > While many of these studios continue to deliver content, outside of *Batman: Arkham Shadow*, we’re still largely waiting to see what’s next. And although you’d expect Meta to keep the exclusive games coming at a regular pace, there are a few factors at play that suggest Meta may actually be *slowing down*, rather than speeding up its push for VR content. > > Firstly, the games industry as a whole is feeling the effects of the economic downturn, partially spurred by rapid post-COVID inflation and war-driven energy disruptions. Layoffs are a regular occurrence, and we don’t expect the headlines to change any time soon. Notably, Meta hasn’t acquired any VR studio since 2022.

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    techcrunch.com

    > In a previous emailed statement, a spokesperson clarified that photos and videos captured on Ray-Ban Meta are *not* used by Meta for training as long as the user doesn’t submit them to AI. However, once you ask Meta AI to analyze them, those photos fall under a completely different set of policies. > > In other words, the company is using its first consumer AI device to create a massive stockpile of data that could be used to create ever-more powerful generations of AI models. The only way to “opt out” is to simply not use Meta’s multimodal AI features in the first place.

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    Why Orion Doesn't Mean Apple Vision Pro Was A Mistake
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    fer0n
    3w ago 100%

    I’m sure there’s feedback to be gained by actually releasing something, but I bet they’d like more people to actually use it. But yeah, it doesn’t look like there’s tons of apps being developed for it. They do keep reiterating how many companies are using it. Curious what their next version will look like.

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  • Why Orion Doesn't Mean Apple Vision Pro Was A Mistake
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearFE
    fer0n
    3w ago 100%

    It does help by building out the ecosystem though and getting feedback for future versions. And it exists, which is more than can be said about Orion.

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  • www.uploadvr.com

    > By the time AR glasses with the field of view of Orion ship to consumers, passthrough headsets will be sleek, light, and powerful, with passthrough quality that may rival transparent optics, and virtual object quality that far exceeds them. > > To put it simply: incredible mixed reality headsets will arrive before acceptable AR glasses. […] > > The future is AR glasses, yes. But it's mixed reality headsets too. And unlike AR glasses, mixed reality headsets are here right now, and both the hardware and software is getting better every year.

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    www.roadtovr.com

    > Quest users can cast their in-game view to a TV, a mobile phone, and even to their friends and family on Facebook Messenger now. According to a recent marketing image uncovered by serial leaker and data miner [Luna](https://x.com/Lunayian/status/1840688898571194537), it may soon also include support for WhatsApp too.

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    YouTube is Finally Set to Get Social Viewing on Quest
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    fer0n
    3w ago 100%

    Yes, it’s super confusing. They’ve actually renamed a lot of stuff to "Horizon".

    The app is called "Meta Horizon", the operating system is called "Meta Horizon OS", there’s "Horizon Workrooms", the "Horizon Feed", and the previously mentioned "Horizon Home", non of these have anything to do with "Horizon Worlds" which is the thing everyone thinks of when they heard that word.

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  • www.uploadvr.com

    > Meta says AI NPCs are multiplayer by default, and creators will be able to customize both their appearance and voice.

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    www.roadtovr.com

    > Nearly two years ago, Meta announced that Quest’s social space, Horizon Home, would allow users to watch YouTube videos together—something we’ve been wishing was easy to do in VR for a long time. Excitement waned, however, when the feature never actually made it out the door. Now the company says social viewing for YouTube is finally ready. […] Meta says the feature will begin rolling out next week.

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    www.uploadvr.com

    > Exactly one year later after the controversial policy was initially revealed, it's now being scrapped "effective immediately." In a [new statement](https://unity.com/blog/unity-is-canceling-the-runtime-fee?ref=uploadvr.com), CEO Matthew Bromberg confirmed that the Unity Game Engine will revert back to a seat-based subscription model, which means one person can use an individual subscription across limitless devices.

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    mixed-news.com

    > **After months of neck-and-neck competition, Quest 3 overtakes Valve Index to become the second most popular PC VR headset.** […] > > These numbers could be natural fluctuations. However, it is likely that some users have switched to Quest 3 from the much older devices, especially since Quest 2 has been sold out for some time and the full Valve Index kit still costs twice as much as Quest 3.

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    www.uploadvr.com

    > A PC built into a keyboard without a display, like the Raspberry Pi 400, starts making a lot of sense with Meta Quest HDMI Link running on the most popular standalone VR headsets. > > The Raspberry Pi 400 is a roughly $70-$100 keyboard with a Raspberry Pi 4 PC inside. The keyboard PC features a pair of Micro HDMI ports for display, a USB-C port for power in and three USB-A ports for attached devices. > > Paired with a VR headset like Quest 3, I've used retractable USB-C cables to make the connections more manageable between keyboard, power, and headset. The setup is completed with a mess of USB hubs, micro HDMI to HDMI adapter and a Shadowcast 2 capture card.

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    www.uploadvr.com

    > Batman: Arkham Shadow shows immense potential. The atmospheric quality of the environment, excellent voice acting, and engaging use of gadgets and overall narrative are set to immerse you in Batman's world like never before. Combat may prove divisive, especially among VR enthusiasts who prefer less scripted experiences, but it stands as a sincere homage to the Arkham legacy. Batman: Arkham Shadow is shaping up to be a must-play for VR gamers and Batman fans alike and we’ll keep you updated with more insights as we get closer to launch day, so stay tuned!

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    www.uploadvr.com

    > Appearing in Gamescom's Opening Night Live presentation, [Batman: Arkham Shadow](https://www.uploadvr.com/batman-arkham-shadow-quest-3/) by Meta-owned studio Camoflauj ([Iron Man VR](https://www.uploadvr.com/iron-man-vr-quest-2-review/)) received its first official gameplay trailer. This showcased several key elements like how the studio has translated Arkham's combat system for VR, stealth takedowns, gliding, grappling, and the Detective Vision. Here's the new [trailer](https://www.youtube.com/watch?v=FqqMkM5XA-0\&ref=uploadvr.com)

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    https://youtu.be/8xjnw_skc9g

    Quoting their discord announcement: > Hey @everyone, > > We said by the end of summer we'd release an update. *That time is finally here.* > > We are super excited to give you an inside peek of our first developer snapshot for: > > # ORION DRIFT > > Vast, seamless space stations that support up to 200 players, packed with activities > - Fluid movement: run, jump, climb, slide, skate, and fly > - Your heart-ball lets you play with friends anywhere > - Massive gatherings for games and events > - Extensive customization options to make your bot unique > > **Please fill out this new closed early access form:** > https://forms.gle/p7meh5367DAGhEkm9 > > Meet. Compete. Create

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    Arizona Sunshine Remake brings the undead back to VR with enhanced graphics
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearFE
    fer0n
    2mo ago 100%

    I‘m probably wrong, I thought it was in the video, but it says "upgrade from the original", so you’re probably right. Makes this an even better deal since the dlcs are even more expensive than the upgrade then

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  • www.uploadvr.com

    > Quest headsets just got an interesting new capability via the new Meta Quest HDMI Link first-party app. […] > > Capture cards can be used with smartphones, tablets, consoles, tablets, and more. For example, you could use a Lightning to HDMI cable alongside a capture card to view your iPhone on a giant virtual screen in your Quest. […] > > However, there is a massive caveat to note here. Capture cards will not display DRM's content that uses HDCP. That means you won't be able to use this setup to watch downloaded Netflix or Disney+ titles, for example. > > The Meta Quest HDMI Link app is available for free [on App Lab](https://www.meta.com/experiences/7452106424824357/?ref=uploadvr.com). It's a panel app, so you can use it alongside other 2D apps and even [inside VR apps if you have v69 PTC](https://www.uploadvr.com/seamless-multitasking-experimental-quest/).

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    Arizona Sunshine Remake brings the undead back to VR with enhanced graphics
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearFE
    fer0n
    2mo ago 100%

    I think they said "starting at $10", maybe it also depends on how many dlcs you own, since the remake has them all? Not sure though. But at 5 bucks is definitely worth trying this.

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  • Meta Confirms GTA San Andreas For Quest 'On Hold Indefinitely'
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    fer0n
    2mo ago 100%

    The don‘t seem to understand that announcing games when they’re very far from ready isn’t a good idea, half of what they tease never sees the light of day.

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  • VR Platformer Outta Hand Leaps Onto SteamVR Today
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    fer0n
    2mo ago 100%

    Really enjoyed that game on Quest. The movement feels nice, it has some interesting levels and gameplay (including bosses), and has a nice length as well. Definitely recommend checking it out.

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  • Roto VR Explorer Is A 360° Chair That Moves When You Turn In-Game
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    fer0n
    2mo ago 100%

    Yeah, but both for a regular chair that rotates and this one that shouldn’t be the issue, since you’re actually turning. I think I initially got sick because of the "walking forward in game and swiveling around in real live".

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  • Roto VR Explorer Is A 360° Chair That Moves When You Turn In-Game
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearFE
    fer0n
    2mo ago 100%

    It definitely looks like an interesting idea, but yeah it could be really bad. Perhaps it does work though, in that case it‘s mix of sitting and physically turning. I guess we’ll see

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  • Roto VR Explorer Is A 360° Chair That Moves When You Turn In-Game
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearFE
    fer0n
    2mo ago 100%

    Not entirely sure if this helps with motion sickness or makes it worse. When I first started playing VR I was too exhausted to keep standing and used a rotating chair for a bit, which pretty much instantly made me sick.

    That was basically the only time I got sick, I don’t have an issue with loopings, flying, etc. Could just be that I wasn’t as used to it yet though.

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