Memtest86+, the little RAM tester, flexes FOSS muscles with v7.0
  • mp3 mp3 9mo ago 100%

    Even when I don't suspect it, I systematically run it on any new PC I build just to ensure I'm running with good RAM out-of-the-box. So far I've had this issue only once with a brand new pair but I'm glad I caught it early on.

    8
  • The Steam Awards 2023 results are out and they’re a meme – Hogwarts Legacy winning the Best Game on Steam Deck Award
  • mp3 mp3 9mo ago 100%

    Enough drama, this isn't the place to argue. Locking the thread.

    2
  • Canada excluded from Google's expansion of AI chatbot Bard
  • mp3 mp3 1y ago 100%

    Too bad, they'll lose even more marketshare in the AI business on top of losing in the search business.

    1
  • Dear Firefox, please stop shoveling that awful “Pocket” app our throats on every browser upgrade… it’s really useless tbh
  • mp3 mp3 1y ago 100%

    Maybe I'm in the minority but I do enjoy Pocket to have a backlog of articles I can read mostly distraction-free.

    9
  • People around the world, do you drink tap water without boiling?
  • mp3 mp3 1y ago 100%

    Canadian here, drinking water right of the tap.

    4
  • Lemmy v0.18.0 Release
  • mp3 mp3 1y ago 100%

    Regarding

    Note that you now only have to specify parameters you want instead of all of them.

    That doesn't seem to apply to the search page. For example, putting https://lemmy.ml/search?q=test&sort=New will lead to The server returned this error: couldnt_find_object. This may be useful for admins and developers to diagnose and fix the error

    Copying the URL of a search (without stripping parameters) and opening it in a new tab so that it doesn't contains any referers also returns the same error.

    Also great work and congrats on the release 🙂

    3
  • Sync for Lemmy - Link to Official Community Modded by ljdawson
  • mp3 mp3 1y ago 100%

    FYI if you want to ensure the community link works on all instances, try to use the following link format for communities.

    [/c/SyncforLemmy@lemmy.world](/c/SyncforLemmy@lemmy.world)
    

    Same thing for user accounts

    [/u/ljdawson@lemmy.ml](/u/ljdawson@lemmy.ml)
    [/u/ljdawson@lemmy.world](/u/ljdawson@lemmy.world)
    

    That way the link is relative to the current instance, and every user will be able to access, subscribe and participate from their own instance instead of being sent to another instance's website.

    2
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearLE
    Jump
    Add a poll system!
  • mp3 mp3 1y ago 50%

    Are Mastodon polls a native feature of ActivityPub or are they specific to Mastodon?

    0
  • www.nomanssky.com

    Hello everyone, Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.34, which is now live. **Bug fixes** * Players are now able to rebind movement to the cursor keys without that automatically resulting in them moving around while navigating the quick menu. * Fixed an issue that prevented the cursor from rendering while re-binding controls in the Game Mode options screen. * Fixed an issue that caused a number of options to be missing from the options menu, or some options to appear when they should not. * Fixed an issue that caused the Terrain Manipulator menus to scroll the wrong way in VR. * Fixed a rare issue that could cause all NPCs to fall out of the Space Station. * Fixed a rare crash that could occur in VR. * Introduced a rendering optimisation for VR. * Fixed an issue that could cause the depth of field effect to be applied far too strongly on some platforms. * Fixed an issue that could cause black speckles to flicker across the screen during interactions that made use of the depth of field effect. * Fixed a rare issue that could leave player-owned Interceptor ships without any installed technology. * Fixed a graphical glitch that could occur in the Atlas’ particle effects when playing on Switch. * Fixed an issue that caused eyeballs to be positioned incorrectly within a specific Traveller-style head in the Appearance Modifier. * Introduced a memory optimisation related to planetary creatures. * Fixed an issue that could cause the starship’s landing gear to be incorrectly raised after save/loading within a landed ship. * Fixed an issue that caused first-person cockpit exit animations to fail to play. * Fixed an issue that could allow too many creatures to spawn when playing in multiplayer. * Fixed a Mac-only issue that caused large bases to be loaded very slowly. * Fixed an issue that could prevent the Singularity expedition from converting into a Normal mode save after it was completed. * Fixed a crash related to synchronising freighters in multiplayer. * Fixed an issue that caused the ship at the start of the Singularity expedition to be missing its Vesper Sail. * Fixed an issue that caused incorrect collision on outpost landing pads. * Fixed an issue that could cause players to be ejected from the Multi-Tool comparison screen when attempting to pin repair instructions for a Multi-Tool they do not yet own. * Fixed a rare issue that could cause players to be erroneously told their inventory was full when claiming the reward for “Wayfarer” milestone. * Fixed a rare issue that could cause the galaxy map Mission Path to point to the wrong destination system. * Fixed an issue that prevented some freighter engines from being correctly recoloured when choosing a new engine trail. * Fixed a crash related to the Multi-Tool. * Fixed a graphical issue that could cause the player to briefly appear while teleporting. * Fixed an issue that prevented starship distress beacons from animating correctly. * Fixed an issue that could cause Multi-Tools belonging to other players to become attached to NPCs. * Fixed an issue that could result in players becoming permanently stuck to the chair in the Guild Envoy’s area of the Space Station. * Fixed an issue that caused Sentinel Interceptor ships to be worth 10x as much as other ships when salvaging. * Fixed an issue that allowed too many Communication Stations to spawn on expedition planets. * Fixed a hang related to reloading missions. * Fixed a crash related to base part rendering. * Fixed a rare issue that could cause the current expedition to end early. * Fixed a rare crash related to the mission log. * Fixed a PlayStation 4 crash related to reporting bases. We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a [bug report](https://hellogames.zendesk.com/hc/en-us/requests/new?ticket_form_id=167605). Thank you, Hello Games

    3
    0
    How smaller Lemmy communities feels like
  • mp3 mp3 1y ago 100%

    I'll be damned, it works <3

    Now we just need Lemmy to be able to subscribe to kbin communities (aka magazines).

    5
  • www.nomanssky.com

    Hello everyone, Thank you to everyone playing the No Man’s Sky Singularity Expedition, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting. We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 4.33, which is now live on Steam and will be coming to other platforms as soon as possible. **Bug fixes** * Fixed an issue that could prevent the “They Hear Us” milestone from completing if the player completed the puzzle before using their scanner to locate the autophage. * Fixed a rare issue that could prevent the “Rampancy” milestone from completing when the target number of Corrupted Sentinels were destroyed. * Fixed an issue with encrypted milestones that could cause them to fail to list the correct prerequisite for unlocking them. * Introduced a number of text changes to make the community-focused nature of the “Sentience Echo” milestone more clear. * Introduced a new option at Nada’s Prime Terminal to hand in 10 Echo Seeds in a single batch. * Fixed an issue that could cause the Mission Path to be hidden in the Galaxy Map if the mission destination coincided with an Atlas Station or a black hole. * Fixed an issue that could cause the player collision to be too large, particularly in multiplayer. * Fixed a number of graphical glitches with the Wayfarer’s Helm. * Fixed an issue that prevented the Discordant Jetpack Trail from rendering correctly. * Fixed an issue that could cause some customisation options to be hidden in the UI when playing at very specific resolutions. * Fixed a Mac crash related to playing the game on a second monitor. We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a [bug report](https://hellogames.zendesk.com/hc/en-us/requests/new?ticket_form_id=167605). Thank you, Hello Games

    1
    0
    why does Reddit want us to use the official app so badly?
  • mp3 mp3 1y ago 100%

    The third-party API doesn't let them see how people interact with the app, only what the user is accessing.

    It's just to further monetize the user's interactions and sell the data, because the executive team are greedy little pigboi.

    25
  • Sidebar seems a bit outdated
  • mp3 mp3 1y ago 0%

    Sorry about that, I'll work on it soon :)

    0
  • What do you use instead of Google Maps on Android?
  • mp3 mp3 1y ago 100%

    Adding new business through Organic Maps works well too, for those who also contribute to OSM.

    2
  • Is Reddit avoiding emails in support of 3rd party apps protest?
  • mp3 mp3 1y ago 100%

    Next step the email will only reply with 💩

    5
  • feature request: when clicking on a link to a community, open it in Jerboa
  • mp3 mp3 1y ago 75%

    Which is what OP is inquiring about, redirecting external links through intent going to Jerboa.

    2
  • feature request: when clicking on a link to a community, open it in Jerboa
  • mp3 mp3 1y ago 100%

    IIRC the Android OS requires the app to define which URL handlers it should be able to intercepts at compile time as a security measure so that an app can't decide to intercepts URL it shouldn't after being installed without your knowledge or consent.

    The nature of the Fediverse makes it difficult to achieve that without hardcoding and maintaining a list of instances URLs in the app.

    14
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRE
    Reddit 1y ago
    Jump
    Summary of Reddit CEO u/spez' responses
  • mp3 mp3 1y ago 100%

    If you have pre-answered questions then it's not an AMA, it's an announcement or a press release. An AMA requires the communication to go both ways, and he didn't answer anything he was unprepared for

    1
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearRE
    Reddit 1y ago
    Jump
    Summary of Reddit CEO u/spez' responses
  • mp3 mp3 1y ago 100%

    Which were initially prefixed with A:, as if he copy-pasted premade answers from a spreadsheet or a word document 🤣

    https://archive.ph/X6EJq

    18
  • YouTube legal team contacted the Invidious team
  • mp3 mp3 1y ago 100%

    Just scraping, so they're not bound by the API TOS. Like YouTube-DL, YT-DLP, NewPipe, etc.

    23